Well, first of all, your Imperial squad really needs Grand Admiral Thrawn. It can work without Thrawn, but that extra defense and attack bonus makes a huge difference, not to mention the defense against Force Users. A well placed R2-Kota tow will REALLY ruin your day with that squad. Overall though, it's pretty decent, and should do well against most squads. Just try to keep the Evos out of LOS completely. Any opponent with Accurate Shot will try to go after those first.
The Rebel squad is a pretty standard build. Not convinced Han of Hoth is the best choice, but he's not terrible either. Using Jango instead of Boba means you have no Accurate shot though. However, Golan Turret with Jango's sniper is an excellent combination. If you bring the Golan turret, I would consider using Lobot to bring activations, and if you use Lobot to bring Lando, then bring activations with Garm. You'll need the activations against squads like your Imperial one.
If those were the two squads I had to choose between, it would be tough for me as well.
_________________ -Aaron Mand'alor "You either die a hero, or you live to see yourself become the villain."
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