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 Post subject: Revenge Of The Bucketheads.
PostPosted: Thu Jan 03, 2008 12:11 am 
Sith Infiltrator
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Location: Aboard the Anakin Solo, NJ
Boba Merc=58
Jango BH=56
Garm=45
Lobot=27
Ugnaught x4=12
=199

Lot of power, Boba can intu, doubles, moves 3 more with Garm's CE. Jango moves 3 doubles, or doubles and moves 3 with Garm's CE. Garm's rein brings in rauntaun and filler. Lobot is door control, and his rein brings in w/e the game calls for.

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 Post subject: Re: Revenge Of The Bucketheads.
PostPosted: Thu Jan 03, 2008 3:37 pm 
Junk Dealer Extrodinaire
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I like it.
:boba: :jango: :twisted:

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 Post subject: Re: Revenge Of The Bucketheads.
PostPosted: Thu Jan 03, 2008 3:57 pm 
Name Calling Internet Bully
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I prefer this version:

http://forums.gleemax.com/showthread.php?t=970064

But I made this version as well as a NR variant (other is Rebel technically since it includes Han RH.)

Both should do well and will depend on what you plan to do with reinforcements. This version, lets you easily add the MTB and enough activations to use him (and perhaps kill him if you want). The Han RH version gives you a second accurate shooter with mobile which means ironically, it wont care so much about winning init (somewhat counter intuitive I know - but its in the raw power that it works). With the RH build, I would look to add perhaps a Rebel Leader and Mon cals to prevent a jedi squad from rushing you.

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 Post subject: Re: Revenge Of The Bucketheads.
PostPosted: Thu Jan 03, 2008 4:53 pm 
Grand Admiral
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I think you may need a 3rd beatstick in your squad. But your squad would have better init control with an MTB as Lobot's reinforcements. If you have the MTB you probably won't need a Rauntaun as Garm's reinforcements. Instead you could put in a bunch of Mon Cal Techs as your reinforcements.

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