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New Republic/Garm
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Author:  ChuckaFett [ Sun Dec 30, 2007 12:34 pm ]
Post subject:  New Republic/Garm

Here's a New Republic squad I tried this weekend:

Mara Jade Jedi
Jaina Solo
Han Solo in STA
Maris Brood
Garm Bel Iblis----Reinforcements of 6 Rebel Troopers
Ugnaught x3

The squad worked OK. I won one, lost one, and had a bye (ended up with an Wookie Hunter AT-ST as a prize for 3rd place!)
For reinforcements I would try something different next time. Maybe an Ithorian commander to help out the Uggies, a vanguard, something to give some firepower or that has a little more firepower itself. I ran into trouble in the match I won because a few of his characters had damage reduction, so the troopers were useless.
My Uggies were useless as well. Only one player brought any door control, and I never played him. So I had nine points of +0 attack 10 damage little piggies doing nothing but getting in the way!

Author:  Sithdragon13 [ Sun Dec 30, 2007 7:57 pm ]
Post subject:  Re: New Republic/Garm

Cant say i am real fond of it just because Garm really doesnt help anyone in your squad but Brood. If Mara had double instead of twin it would be different. Garm is going to go better with Corran and the twins.

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