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 Post subject: TIE Bombers
PostPosted: Thu Dec 20, 2007 11:38 am 
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42 TIE Crawler
42 TIE Crawler
37 Grand Admiral Thrawn
21 General Veers
14 Imperial Officer
14 Imperial Officer
8 Mas Amedda
7 Ugnaught Tech
7 Ugnaught Tech
5 Caamasi Noble
3 Ugnaught Demolitionist
[200pts. 11 activations]

I was looking at the Imperial Officer, and I decided to see if there were any non-Unique followers with Twin Attack that could get the extra attack CE. It turns out there are only 4 of them. Rodian Scoundrel, Uggernaught, Telosian Tank Droid, TIE Crawler. The TIE Crawler has a very impressive +10 Attack (the highest of them all), so I decided to go with that.

So now in my squad I can get 4 accurate, twin attacks off at +13 for 20 damage. There are a couple of Techs to repair damage, and Thrawn can swap the TIEs to get the best positioning (which could often be somewhere touching the Ysalamiri bubble so the shots don't get Deflected/Reflected).

Do you think this could work?

I also had a variation using Lord Vader for his Advantageous Attack CE, but that had so few activations it was laughable.


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PostPosted: Thu Dec 20, 2007 11:41 am 
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If you can manage to wait till the end of a Round, you can also move a TIE out, Twin, then after the swap, attack with the 2nd TIE, and move back into cover. Of course, this might be tough if you're trying to use the Imp Officers as well, but that Twin Attack and Damage reduction REALLY helps the TIE Crawlers stick around.

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PostPosted: Thu Dec 20, 2007 12:27 pm 
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I like it. (Which is odd because you know my feelings towards TIE Crawlers)

I think that this is a very solid squad. 80 damage with accurate output from each TIE at a +13 attack is pretty neat. Just watch out for speedy Jedi as your Crawlers will have a hard time standing up to them. (Thrawn swap is your best bet on mobility.)

Good job, I will play this on Vassal sometime.

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PostPosted: Thu Dec 20, 2007 12:51 pm 
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Some offensive work with Thrawn ought to stop the Speedy Jedi in the tracks though. As long as one corner of your TIE is in Thrawn's bubble, they will not be able to use Force Powers against it at all. Of course, their Lightsabers will still chew through your Damage Reduction, so anyone with Twin Attack could be frustrating.

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PostPosted: Thu Dec 20, 2007 1:03 pm 
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LoboStele wrote:
Some offensive work with Thrawn ought to stop the Speedy Jedi in the tracks though. As long as one corner of your TIE is in Thrawn's bubble, they will not be able to use Force Powers against it at all. Of course, their Lightsabers will still chew through your Damage Reduction, so anyone with Twin Attack could be frustrating.


I wasn't referring to the force. I was referring to multiple attacks with a Lightsaber. They can ruin a TIE's day.

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PostPosted: Thu Dec 20, 2007 1:25 pm 
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Yeah, but what Jedi can withstand 16 attacks at a +13 for 20 damage apiece? Even with mediocre rolling, you're still probably going to do more than 120 damage. Thrawn swapping to avoid the Double/Triple will be a saving grace, as will Twinning and running away.

I see some definite potential with this squad. Though I wouldn't run it myself until I get a chance to cut the tank treads off two of my TIEs so I can actually play them on a map without knocking over all my other pieces.

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PostPosted: Thu Dec 20, 2007 5:50 pm 
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If only you could stuff a Commander in there so you could add the +10 damage THAT way :)

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PostPosted: Fri Dec 21, 2007 11:03 am 
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using Thrawn somewhat offensively to keep your TIEs in the bubble should work wonders, even against Loda. It'd be interesting to see this tested out on Vassal.....

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PostPosted: Fri Dec 21, 2007 11:14 am 
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punxnbutter wrote:
using Thrawn somewhat offensively to keep your TIEs in the bubble should work wonders, even against Loda. It'd be interesting to see this tested out on Vassal.....


Using the force bubble on Loda would pretty much cripple him actually, a lot of his point probably goes towards those force powers. Its true that the Tie crawler has low HP, but Thrawn with a lot of pieces will really hurt Loda.

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PostPosted: Fri Dec 21, 2007 12:10 pm 
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Yeah, I can vouch for the Force Bubble ruining Loda's day. I did that last night with a Thrawn/Trooper swarm. Massacred a Loda squad because my Troopers were never outside the Bubble.

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PostPosted: Fri Dec 21, 2007 2:01 pm 
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This looks to be very similar to a squad I was planning out; I may try it tomorrow.

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