--Sinn's of a Solar Empire--
34 Kenth Hamner
34 Mirith Sinn
25 Admiral Ackbar, Supreme Commander
22 R2-D2 and C-3PO, Galactic Heroes
19 New Republic Tactician
51 Galactic Alliance Special Guard x3
9 General Dodonna
6 Ugnaught Demolitionist x2
(200pts. 11 activations)
The reason I built this squad was the simply amazing synergy I found with the Tactician. Ackbar is awesome with recon, cause you get Tactician +4 also. He also provides mobile cover, and the ability to do unavoidable damage and give all the guards accurate shot versus one enemy. The GASG's get double twin via R2P0 and can do 120 dmg with cunning + advantegous or 80 dmg with opportunist. Now here's what the Tactician can do. You can combine fire 2 times with him using Concentrate All Your Firepower. That's Spotter +30 twice! And if you combine fire with a second person, you also get +10 dmg more and its unavoidable. The first attack from a GASG can do 70dmg this way at +20 attack, with 3 more attacks left to finish off the person. If you put your GASG's in cover, the enemy has to come to them thanks to Mirith Sinn. You also have a good bodyguard and disruptive. Are there any improvements people would like to suggest? I'd like to turn this squad into the best possible squad it can be, so constructive criticism is welcome!
The link to my squad on bloomilk is the following:
http://www.bloomilk.com/Squad/126792/sinns-of-a-solar-empireFeel free to rate it if you'd like or leave comments.