logo

All times are UTC - 6 hours

Mark forums read


Post new topic Reply to topic  [ 3 posts ] 

Author Message
Offline
 Post subject: Double Bubble, Toil and Trouble.
PostPosted: Sun Mar 18, 2012 8:18 pm 
Death Star Designers
Death Star Designers
User avatar

Joined: Mon Dec 14, 2009 10:03 pm
Posts: 2525
Location: Anderson, SC
37 Grand Admiral Thrawn
31 Tyber Zann
28 General Weir
22 Imperial Govenor Tarkin
18 Moff Nina Calixte
17 Storm Commando
17 Storm Commando
16 Admiral Pelleaon
8 Mas Amedda
6 x2 brutes

Tyber steals rienforcements or brings in 3 more swappers. Pelleaon swaps out Nina for (Ruhk, Another commando, or Ozzel) or you can keep her if you need the stealth.

Tyber doubles as an excellent shooter. I like this squad because you can pretty much attack with every character. And double Doctrine of Fear you can really hurt guys that run straight at you.

_________________
Bald is beautiful.


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Double Bubble, Toil and Trouble.
PostPosted: Sun Mar 18, 2012 11:34 pm 
Master of the Order
Master of the Order
User avatar

Joined: Mon Oct 08, 2007 8:01 pm
Posts: 6662
Location: Chicago, IL
Potential here for sure - but I'd be wary with no override.

Yes I know that you have 2 commandos with satchel charge - but do you really want to be using them for that?

Like the name, like the double ysalimiri. Like the Nyna swap. Don't know really how much more 2 doctrine's of fear is worth over 1.

I fear this playing fast enough to finish games. Without Accurate, Arica or a Speeder I fear you might be attacking mice and uggies too much


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Double Bubble, Toil and Trouble.
PostPosted: Mon Mar 19, 2012 12:31 am 
Death Star Designers
Death Star Designers
User avatar

Joined: Mon Dec 14, 2009 10:03 pm
Posts: 2525
Location: Anderson, SC
TimmerB123 wrote:
Potential here for sure - but I'd be wary with no override.

Yes I know that you have 2 commandos with satchel charge - but do you really want to be using them for that?

Like the name, like the double ysalimiri. Like the Nyna swap. Don't know really how much more 2 doctrine's of fear is worth over 1.

I fear this playing fast enough to finish games. Without Accurate, Arica or a Speeder I fear you might be attacking mice and uggies too much


Ya its tough to run. It's a gambit defense squad for sure. It has too many moving parts i think. Tyber can bring some serious heat with his double attack. With 3 double/twins and Tybers big gun there is enough firepower, but your right about finishing on time. I've ran it twice and won both games but that was due to my opponent overextending rather then anything i did.

2 doctrines of fear isnt really something I think about. I like Tarkin in this, I like Weir in this, they both just happen to have it lol.

_________________
Bald is beautiful.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 

All times are UTC - 6 hours

Mark forums read

Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Jedi Knights style by Scott Stubblefield