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Maul Strike 2 https://www.swmgamers.com/forums/viewtopic.php?f=10&t=15122 |
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Author: | Segastorm [ Tue Feb 14, 2012 8:16 pm ] |
Post subject: | Maul Strike 2 |
52 Darth Maul, Sith Infltrator 27 Lobot 42 A-DSD Advanced dwarf spider droid x2 20 OOM-9 12 Gha Nachkt 10 San Hill 8 Battle Droid officer 7 R7 astromech droid 12 Mouse Droid x6 12 Ugnaught demolitionist x4 200 pts, 19 acts What do you think? |
Author: | obikenobi1 [ Tue Feb 14, 2012 9:37 pm ] |
Post subject: | Re: Maul Strike 2 |
I like the idea of using OOM-9. The A-DSD's become pretty good units with the boost. I was thinking you might want to bring in a Bodyguard with the reinforcements to help Maul, cause once he's gone, your damage output decreases. I was thinking Poggle might be a good choice to add to the squad seeing as you have 2 A-DSD's out there with Advanced Missles 20 and Splash 10. You could get some exploding Geonosioans out there to do some more damage. I'd try to fit him in for the added threat, cause in the squad so far, all they have to worry about mostly is Maul and once he's gone, so is a lot of your damage output. |
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