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Invisible Kouhun - Remixed
https://www.swmgamers.com/forums/viewtopic.php?f=10&t=14746
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Author:  MasterShaper [ Sat Nov 26, 2011 1:55 am ]
Post subject:  Invisible Kouhun - Remixed

So I decided to redo one of my older squads that had an ASN droid in it, that was backed up by GA Thrawn's Ysalamiri.

Go ahead, laugh :P

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37 Grand Admiral Thrawn
27 ASN Assassin Droid
18 Moff Nyna Calixte
34 Storm Commando x2
16 Admiral Gilad Pellaeon
13 Czerka Scientist
13 Kel Dor Bounty Hunter
8 Mas Amedda
8 Wicket
14 Aqualish Assassin x2
3 Mouse Droid
9 Ugnaught Demolitionist x3

(200pts. 16 activations)

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A simple gambit-stall squad, with Force Immune Kouhuns to harass scrubs or whatnot that try to steal gambit.

SS in the background keeps the rest of the squad from being shot down, and if there's no need for double Ysalamiri, GA Thrawn can be swapped out for Miith'raw'nuruodo.

Author:  DarthJawa [ Sun Nov 27, 2011 8:41 pm ]
Post subject:  Re: Invisible Kouhun - Remixed

i would think about putting in an imperial officer instead of the Aqualish's, because with him in there you can swap him out for alot of other figures. Yes you lose i act, but you could gain activation controll, or even just another trooper/commander, plus if you decide to keep him he gives the commandos an extra shot with twin.

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