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 Post subject: Rohm's Enforcers
PostPosted: Mon Nov 19, 2007 9:24 pm 
Ugnaught Master!
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Joined: Sat Sep 01, 2007 3:02 pm
Posts: 2948
Location: SW Missouri
I don't know if I've seen anything similar to this, so I thought I would just see what you all think.

Master Kota . 55
Aurra Sing . . 37
Boba, Enf . . 38
Maris Brood . 49
Mas Amedda 8
Doombot . . . 9
Ugnaught . . . 3

Total Activations is low at 7, I know that. This isn't about activations. It's about sheer taking advantage of Kota's CE. Use R2 as needed for Push/Repulse set ups, putting Missiles out fast, or letting Aurra shoot with Careful no matter what. I know it suffers a lot, but, as a fun, destructive, "What is he planning this time?" squad, I think it might get a test run sometime in the future!

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PostPosted: Mon Nov 19, 2007 10:13 pm 
Warmaster
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Joined: Sun Sep 02, 2007 10:08 pm
Posts: 599
Location: LFP, WA
Having just pulled Kota and Maris in back-to-back packs I can see where you're coming from with this squad. I would use Doombot for Kota instead of Maris, Repulse 2 is replaces attacks and in some cases is better than Repulse 5. Plus, Maris is weaker when in base and has Push.

If you want to up the activations I would drop Mas for 3 uggys if you're at 199 now.


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PostPosted: Tue Nov 20, 2007 7:45 am 
One of The Ones
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Location: West Chester, OH (near Cincinnati)
Actually....that could probably be a REALLY good Tile Wars squad. Nice job.

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PostPosted: Tue Nov 20, 2007 8:51 am 
Grand Admiral
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Location: the ghettos of NJ
Very insane. I like it a lot. No actvations, but so much power it will be hard to take down.

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