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 Post subject: Mace Windu, BAMF
PostPosted: Wed Aug 10, 2011 12:12 pm 
Imperial Dignitaries
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Location: Ontario
Okay, this is my own personal favorite squad using the R&R pieces. Love the new Mace!

--Mace Windu, BAMF--
65 Mace Windu, Legacy of the Light Side
33 Captain Rex
27 Lobot
24 Republic Commando Darman
23 Captain Panaka
9 R2-D2, Astromech Droid
8 Mas Amedda
5 Rodian Diplomat
5 Spaarti Clone Trooper Demolitionist

(199pts. 9 activations)

[Somehow, Bloomilk is giving Darman -1 cost when he's in a squad with Rex...is that on purpose?]

Rex gives GMA to Darman and the Spaarti for mobile Satchel Charge, so this thing has plenty of door control. Mace does his crit-happy thing (perhaps bringing in a Chag Merc Commander for even MORE pwnage on a crit?), while Rex and Darman can shoot at whatever they need to, with the Rodian serving as a Stealth-remover. R2 can tow either Rex or Mace, whoever needs him more at the time.

I'm kinda not sure if Panaka is necessary, but he's such a shoe-in with Republic squads that I think I'll leave him in for now; also, running a brute 12 squares and then swapping Mace to run another 16...that's a lot of movement.

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 Post subject: Re: Mace Windu, BAMF
PostPosted: Wed Aug 10, 2011 1:00 pm 
Death Star Designers
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thereisnotry wrote:
[Somehow, Bloomilk is giving Darman -1 cost when he's in a squad with Rex...is that on purpose?]


Doubt it. However, since Darman does have Omega Squad, the program would automatically apply it.

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