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 Post subject: MomentuMace
PostPosted: Wed Aug 10, 2011 12:19 pm 
Imperial Dignitaries
Imperial Dignitaries
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Joined: Sun Sep 02, 2007 12:42 pm
Posts: 3599
Location: New Jersey
This is another fun Mace squad, and I think it could put down some massive damage when played right. Mace is Ace with Momentum. 8-)

--MomentuMace--
65 Mace Windu, Legacy of the Light Side
47 General Skywalker
28 Dash Rendar, Renegade Smuggler
23 Captain Panaka
9 R2-D2, Astromech Droid
8 Mas Amedda
5 Rodian Diplomat
9 Rodian Brute x3
6 Ugnaught Demolitionist x2

(200pts. 12 activations)


This is a classic Mace-in-your-face squad from many years ago, but with a LOT more damage output and mobility than the old ones used to have. Mace does 90dmg without crits, which is enough to kill most of the important pieces (Cad, Dash, Rex, Arica, etc), and when he crits, it's another 40dmg (as usual for him) and then another momentum attack (Flurry), for 160 dmg total. Not bad for one activation. :lol:

And of course, Dash always works well with Anakin, who can hold is own quite effectively. This is anything but a non-engagement squad. When it wins, I doubt many of its games will take longer than 30 minutes to play.

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 Post subject: Re: MomentuMace
PostPosted: Wed Aug 10, 2011 2:27 pm 
Sith Apprentice
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Joined: Fri Dec 07, 2007 10:21 pm
Posts: 271
Location: Kansas City, MO
Yeah, something along these lines was the first thing that popped into my head when the Mace stats were released a few months back. It's obviously susceptible to disruptive and ABM and so forth that could nerf swap and momentum, but even then, it can definitely drop some serious damage. I think in theory I slightly prefer the idea of Yobuck and Mace to Sky and Mace just because you can have Yobuck clean up activations, then swap in Mace and have him go after some big boy, but I haven't play-tested either. Both seem like fun squads, though.


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