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 Post subject: NR Felucians 200 and 300
PostPosted: Thu May 26, 2011 2:07 am 
General
General

Joined: Tue Nov 04, 2008 2:04 am
Posts: 400
Grand master luke 115
Lobot CLO 15
ug dems x1 = 3
felucians x5 = 35
general wedge = 23
dodonna = 9

200 points 10 acts

reserves will be felucians and / or uggs

300 same build and reserves except
13 more felucians and 3 more ugg dems

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 Post subject: Re: NR Felucians 200 and 300
PostPosted: Thu May 26, 2011 11:51 am 
Master of the Order
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Joined: Fri Sep 05, 2008 11:00 pm
Posts: 6619
Location: Southern IL
Lol, this almost appears to be some sort of hate-squad, but for what I'm not really sure.
It looks fun. In fact, I too have a Felucian build. (Sith)

I will say that as a way of getting activations behind GMLS that can actually do some damage, this is a clever idea.
Evade, Parry and Renewal is a nice combo.
There are a number of bad matchups, obviously.

A+ for the fun-factor. :D


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 Post subject: Re: NR Felucians 200 and 300
PostPosted: Thu May 26, 2011 2:45 pm 
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Posts: 400
lol That is what it is all about

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 Post subject: Re: NR Felucians 200 and 300
PostPosted: Thu May 26, 2011 2:50 pm 
Jedi Battlemaster
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I think you could squeeze in a few more activations if you went with Lobot over CLobot.

GMLS 115
Gen Wedge 23
Gen Dod 9
Lobot 27 (reinforcements: 2x felucians, 2x uggies)
Felucian x4 28
---
200 Points
12 activations!

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 Post subject: Re: NR Felucians 200 and 300
PostPosted: Thu Jul 07, 2011 7:42 am 
Unnamed Wookiee
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Joined: Wed Sep 23, 2009 12:46 am
Posts: 25
Ruhk wrote:
I think you could squeeze in a few more activations if you went with Lobot over CLobot.

GMLS 115
Gen Wedge 23
Gen Dod 9
Lobot 27 (reinforcements: 2x felucians, 2x uggies)
Felucian x4 28
---
200 Points
12 activations!


I like original Lobot, but that suggestion is 202 points

Maybe 3 Felucian and one diplomat


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