billiv15 wrote:
Also, I out range you. Thats where the better damage output comes in. A well placed Furious can take out your jolters.
And last, we do not know if Rogue will affect the MTB or not. And if he does, he would likely suppress both effects of it. But yes, I wouldnt bring one against Rogue (if it works) or San. Hence the reinforcement option
I don't think you can count on Furious doing that much for you. Obviously it can happen, but for the most part Han is going to get 1 or 2 attacks with Furious Assault (at +8 for 20 damage). He
is hard to kill--with Stealth, and decent HP and Defense, but I don't think he's worth sacrificing Never Tell Me the Odds and Accurate Shot from Rogue.
As far as out-ranging me (assuming you mean through Han's CE), I'm just not sure it gives you much damage output.
Mara and Jaina get 1 (maybe 2) extra attacks that they wouldn't get without the CE. Once they base someone, Charging Fire doesn't help. Wouldn't it be better to work on improving your chances for Cunning Attack on all your attacks instead of charging in for that extra attack?
From the Rulebook:
Never Tell Me The Odds: Enemy special abilities that modify initiative, such as Master Tactician and Recon, have no effect while this character is in play.
From Kangoor's preview of Muun Tactics Broker:
Tactics Broker (Once per round, before initiative is determined, choose 1 other character in your squad. Remove that character from play; that character is defeated. An opponent’s initiative check result automatically becomes 1.)
As I read it, Tactics Broker is certainly a special ability that modifies initiative, thus being rendered ineffectual by Never Tell Me the Odds. I would be absolutely shocked if it was ruled otherwise.
I really would like to play these two squads against each other. Although, assuming Rogue does mess up MTB, it doesn't seem like a good way to tell which squad is better. Perhaps playing each squad against some other competitive 200 pt. squad and see how they each perform?