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 Post subject: Greater Mobile OR
PostPosted: Fri Dec 17, 2010 9:47 am 
Master of the Order
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Here's a new take on the Exile/GMA squad, for ya. :)

62 Boba Fett, BH
49 The Jedi Exile
27 Jedi Seer
21 Han Solo, Gambler
18 Twi'lek Black Sun Vigo
05 Salacious Crumb
09 Mouse Droid x3
09 Ugnaught Demolitionist x3

12 Activations total. TBSV is only piece which depends on a conditional modifier, so tempo control isn't too much of an issue here. A Czerka Scientist would probably be worthwhile in the build, and could be gained by going with Lobot instead of the Seer. I really like the versatility of this build though overall. Would be a semi-decent Tile Wars build too, though I would almost certainly drop Salacious and the fodder for a Czerka in that set up.

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 Post subject: Re: Greater Mobile OR
PostPosted: Fri Dec 17, 2010 10:43 am 
Dark Lord of the Sith
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Wow I like this a lot.


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 Post subject: Re: Greater Mobile OR
PostPosted: Fri Dec 17, 2010 11:54 am 
Imperial Dignitaries
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Excellent synergy with everyone (except the Exile) gaining Extra Attack and GMA. I've always loved that combo. I built a BobaBH/Exile/TBSV squad before, and it was lots of fun to play...now the Seer and FringeHan add the final pieces to the puzzle. Nice job!

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 Post subject: Re: Greater Mobile OR
PostPosted: Fri Dec 17, 2010 12:13 pm 
Master of the Order
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Cool, glad you guys like it. I feel dirty using Boba BH, but he's the best fit in this build, lol. Could go with Jodo Kast and a Czerka instead I guess, which would open up a few points otherwise as well.

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 Post subject: Re: Greater Mobile OR
PostPosted: Fri Dec 17, 2010 12:18 pm 
Death Star Designers
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Similar to what I played at Coolecticon, except I dropped Boba and Salacious for Dash, another Seer, and 2 more mice and 2 more uggs. The Seers with Extra and GMA are an awesome combo, and I love Han with the Exile and TBSV.

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 Post subject: Re: Greater Mobile OR
PostPosted: Fri Dec 17, 2010 12:52 pm 
Master of the Order
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Echo wrote:
Similar to what I played at Coolecticon, except I dropped Boba and Salacious for Dash, another Seer, and 2 more mice and 2 more uggs. The Seers with Extra and GMA are an awesome combo, and I love Han with the Exile and TBSV.


Ahh....true. Might almost consider going with Bastila JM instead of the 2nd Seer in that case. Becomes awful dependent on Dash and the TBSV for damage though. Relatively low attack scores all around, so very dice dependent.

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 Post subject: Re: Greater Mobile OR
PostPosted: Fri Dec 17, 2010 9:18 pm 
Imperial Dignitaries
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LoboStele wrote:
Cool, glad you guys like it. I feel dirty using Boba BH, but he's the best fit in this build, lol. Could go with Jodo Kast and a Czerka instead I guess, which would open up a few points otherwise as well.

There's no need to feel dirty for using BobaBH.

At the start of any non-tourney games that I play, I always say beforehand that I'll consider all of Boba's 20s as 19s, and it's never been a problem. He's just a reliable and useful accurate shooter.

And if it's in a tournament, I don't think BobaBH is any more dirty than Lobot/Gha/Mice or Double-Pawned-Lancer, or even Slow-Cannon-on-Teth from 2009. Good players know how to use Boba well, and they don't need the Disintegration; lesser players tend to rely on the D, which ironically ends up keeping them from improving.

BobaBH is the only piece in the game with both Evade and Twin Attack, and without GMA. Maybe that will change with future V-Sets? ;)

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 Post subject: Re: Greater Mobile OR
PostPosted: Sat Dec 18, 2010 8:26 am 
Death Star Designers
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thereisnotry wrote:
LoboStele wrote:
Cool, glad you guys like it. I feel dirty using Boba BH, but he's the best fit in this build, lol. Could go with Jodo Kast and a Czerka instead I guess, which would open up a few points otherwise as well.

There's no need to feel dirty for using BobaBH.

At the start of any non-tourney games that I play, I always say beforehand that I'll consider all of Boba's 20s as 19s, and it's never been a problem. He's just a reliable and useful accurate shooter.

And if it's in a tournament, I don't think BobaBH is any more dirty than Lobot/Gha/Mice or Double-Pawned-Lancer, or even Slow-Cannon-on-Teth from 2009. Good players know how to use Boba well, and they don't need the Disintegration; lesser players tend to rely on the D, which ironically ends up keeping them from improving.

BobaBH is the only piece in the game with both Evade and Twin Attack, and without GMA. Maybe that will change with future V-Sets? ;)



Bingo!

I like the squad. I think working in bastilla somehow would be to your advantage. Just cancelling evade for NR and Rebels makes her very worth it. Killing han in one phase with boba is really cool when you need to not roll a 1 in 4 rolls and all han can do is stand there and take it.

Saying that there really isnt a way to make that work without getting rid of something very important to the build.

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