The_Celestial_Warrior wrote:
Other than the tow, is there a specific reason you went with Republic? A couple other factions could do most of the same thing, so just curious.
I have a Mithrawn varriant also of this squad, but that squad also eats up more points since Thrawn cost 9 more points than Panaka does, and this 9 points can be used to give your squad a ton of mobility in the form of Doombot. Panaka's BG can also help towards the end of the game, as it did in one of my games I played where Panaka literally saved Cad Banes life and ultimately won the game for me. Cad Bane in a Thrawn squad is even more deadly, but 160 dmg is a little overkill most of the times and i'd rather keep Bane safe than do more damage than he already can.